Ravensight

GODOT GAME ANALYTICS

You built the world.
See how they play it.

That clever shortcut. The boss they keep retrying. The tutorial they never finish. Bring your Godot player data into focus, then decide what to build next.

YOUR LEVEL, WITH THE LIGHTS ONDEMO
level_startedSTART
checkpoint_reachedPROGRESS
level_completedFINISH

Illustrative event flow. You choose what your game tracks.

Godot SDKFunnels & retentionAI analystPlayer Reports

BUILT AROUND THE GAME YOU ARE MAKING

Follow the player.
Find your next question.

FOLLOW THE EXPERIENCE

Your mechanics. Your events.

Track the moments that matter to your game, from a first jump to a completed run. Add properties so you can investigate what happened in context.

FIND THE FRICTION

Turn a level into a funnel.

Compare the steps players reach, explore where they stop, and use retention to see who returns. Keep the questions grounded in your own events.

ASK THE NEXT QUESTION

Meet Huginn, your analyst.

Ask questions about your game in plain language. Huginn runs read-only queries and returns an answer with the numbers behind it.

FROM EVENTS TO UNDERSTANDING

Less guessing.
More useful questions.

Your dashboard is a starting point. Explore individual players, compare event sequences, and bring the evidence back to your design decisions.

  • See events and sessions for your game.
  • Build funnels around your actual progression.
  • Keep synthetic playtest activity separate by default.
Ravensight Overview showing player analytics in a demonstration game
Ravensight product view with demonstration data.

A SMALL START. A BETTER FEEDBACK LOOP.

From your build
to your next decision.

01

Add the Godot SDK

Install the drop-in autoload script, configure your game key, and follow the integration guide.

02

Track a meaningful moment

Send events for your game’s mechanics and progression. Start with a small set you can explain.

03

Learn, change, repeat

Read the results, investigate with Huginn, and use what you learn to guide your next iteration.

Read the setup guide

THE PRACTICAL DETAILS

A few things
worth knowing.

How do I connect a Godot game?

Ravensight provides a Godot SDK as a drop-in autoload script. Add it to your project, configure your game key, and follow the Godot setup guide for initialization and event tracking.

What is included free?

Your studio shares 1,000,000 included events and 10 AI units each month, with no card required. A player event counts as one event; other operations can use weighted events. Additional usage and paid tools have separate rates. See pricing and usage details.

Can players send me screenshots?

Godot includes a game-viewport reporting overlay. Players can choose to submit a report with an image, and you can review it in Player Reports. Screenshot reports use weighted events. Read the Player Reports documentation for the consent and submission flow.

Do I need to use AI playtesting too?

No. Start with player analytics and use the other tools when you need them. AI Playtest is an optional paid workflow, separate from the included analytics allowance.

YOUR GAME. YOUR NEXT CHAPTER.

Make your next Godot update
a little more informed.

Keep your creative instincts. Give them better evidence.

Start free with Ravensight

1M included events · 10 shared AI units monthly · No card required